Pocket Lists 开发者分享APP销售经验

来自 1312 blog 的分享,Pocket list 的开发者给我们介绍了 3个月内,他们如何通过各种尝试,获得了$13500 的收入,有很多值得借鉴的经验喔~

Our iPhone app Pocket Lists brought us $13500 in first 3 months (after Apple’s 30% cut), and we would like to share our experience with our fellow-self-funded-indie developers.

Category: Productivity (to-do & checklist app)
Price: initially priced at $4.99, then settled to $1.99
Developed in: 10 months from scratch to version 1.0
Team: 2 people (1 designer and 1 programmer)
Money spent on advertising: about $1000 on efforts to get the app noticed (mostly on paid app reviews)
Funding: Self. We are indie developers. If you are low on a promotion budget, our experience may shed some light on sales numbers you may expect in the beginning.
App localizations: English, Russian. The app was initially released and promoted in these two languages, and in two App Stores: US and Russia.

The first month $1263

The application was released on December 1st, 2011 and priced at $4.99. We were complete newbies in releasing iPhone apps, so we did not care about hyping the release. We were hoping that the app will be featured in its category right from the start, but it wasn’t. When the app was released, it was immediately lost among other apps in the App Store. Sales were about $5—10/day.

A week passed, and nothing was changing. Reducing the app price to zero (free) for one day helped a bit and brought about 10’000 free downloads. The app went up in top charts, and when the free offering ended, sales kept on a $100/day level for a couple of days, but then returned back to $5-10/day. Free giveaway was worth it, because it quickly brought the app a bunch of positive customer reviews, and allowed to catch some bugs we couldn’t find while testing the app.

We ordered a few paid app reviews in blogs about iPhones and apps, but that was vague. There were a couple of paid reviews which paid for itself, but generally they didn’t help the app to get noticed by the big guys.

We submitted the app to most websites which publish app reviews on a free basis (based on how interesting they find the app), and it gave the first positive sales experience. A short article on appadvice.com pushed the app sales to $613 for one day. It was a relief after the first month full of silence!

Obviously we realized that no matter how good our app is, no matter how positive customer feedback is, there will be no move in sales without the buzz about the app.

The second month $9576

The situation changed when we released an update to version 1.1, in which we changed the app screenshots and introduced location-based notifications for to-dos. Apple introduced APIs for location-based notifications only in iOS 5, and apparently that helped — the Pocket Lists app was featured in the New & Noteworthysection in both Russian and (hooray!) US App Stores. The sales figures picture above shows how it affected sales: on the top day the app made $1251!

Sales shortened 2—3 times when the app went from the New & Noteworthy to the What’s Hot section.

148apps.com published a review of the Pocket Lists app, but that did not affect sales.

By the end of the second month the app went off the featured shelves of the App Store, and sales went back to “normal” $10/day level.

The third month $2565

In the beginning of the third month we published a development story of the Pocket Lists app on iphones.ru (a popular blog about iPhones; in russian), and this pushed the app to #5 in the overall Top Paid chart in Russia, which was bringing about $450/day in sales.

To make the app move further, we offered another free giveaway, and this time the app was downloaded about 35’000 times!

US and Russian App Stores

It is widely known that the US App Store is the largest. Based on the Pocket Lists experience, same positions in the US App Store generate approximately 10-15 times more sales than in the Russian App Store.

If you plan offering your app exclusively in a non-US App Store, that may be a very hard sales experience. Today (beginning of March 2012) top paid positions around #10—20 in the Productivity category of the Russian App Store generate about $20/day.

The price

During the first two months we were experimenting with the app price varying it from $4.99 to $2.99, $1.99, $0.99, and zero.

Since we implemented so many cool features in the app, we initially wanted the price to be $4.99. But very soon we realized that this price will not allow the app to move up in the charts and effectively compete with hundreds of other to-do & checklist apps. We decided to set the price to a minimum — $1.99 — in order to have freedom in reducing the price to $0.99 on special occasions and promotions.

It’s all similar to songs and movies. No matter what kind of movie you are watching and how expensive the movie was to produce, either it is a blockbuster or an art house film, the ticket price is the same. App Store’s model for apps is much the same. Really.

Things we’ve learned

  1. App Store apps are packed like sardines. Even if your app is great, handy, and powerful, don’t think that it is going to get featured automatically, fly up the charts and sustain there. Rather be prepared for a “ping pong” in the App Store top charts.
  2. Paid app reviews does not work. We are not going to waste time and money on them anymore.
  3. Focus on the US App Store. If you get featured in the US, other App Stores will likely to feature your app too.
  4. The goal to sales is a position in top charts. The goal to a higher chart position is a continuous buzz about your app.
  5. Positive app ratings do not really lift you up in the App Store’s top charts.
  6. Do not overestimate your app. Focus on volume, not the price.
  7. At the first hand, release the app for yourself and your friends. If they don’t use and don’t like your app, it is hardly that everybody else will.

Pocket Lists app is the ultimate to-do & checklist app featuring comprehensive to-do management tools, collaboration options, due and location-based notifications, smart to-do input (“meeting tomorrow morning”), OCR (photo to checklist), and more.

Get your copy today: http://itunes.apple.com/us/app/pocket-lists/id482537116?ls=1&mt=8
App website: http://www.pocketlistsapp.com

[IOS应用]Kik-手机IM如何获得爆炸式增长

在APP STORE中,你可以看到各种手机IM,利用移动互联网来发短信,不用钱,吸引了不少用户,最近这类应用中出现了一匹黑马,KIK,在短短的15天之内,就达到百万级的用户数,是什么让它比twitter和facebook的增长速度还要快??

下面是来自互联网的那点事 的介绍:http://www.alibuybuy.com/27415.html

Kik:用手机IM“杀死短信”

360与QQ大战硝烟将散,也许最应该庆幸的是手机用户:幸亏手机上没有这种垄断,否则双方竞相在手机上弹窗———那可比电脑上战斗更骚扰人。为了有备无患,手机上我们还是选择一款好用又和谐的即时通讯软件吧。今天我们聊聊野蛮生长的kik Messenger。

15天百万用户刷新纪录

历数互联网最近几年最流行的服务增长速度:用户数从零到一百万,Twitter用了两年;Foursquare用了一年;Facebook用了九个月。我们今天要介绍的Kik Messenger刚刚打破了这一纪录:10月21日发布的这款小程序,用了15天就达到一百万用户(这个速度当然不能跟扣扣保镖比了,不过人家可是白手起家)。

Kik Messenger是一家加拿大公司开发的手机端即时通讯程序,支持iPhone、谷歌Android和黑莓三个手机平台。据说,最初他们想开发一款音乐交流应用,但是后来发现短消息功能更酷更让人需要,于是果断转身,剪裁掉大量规划中的功能,迅速上线刷新了互联网纪录。

Kik流行的一个原因是利用了病毒式营销原理,在安装程序后,它会自动扫描手机通讯录,如果有朋友也注册了这个服务,它就会提示使用者将这个朋友加入好友名单。如此一传十十传百,其用户规模就出现了爆炸性增长。

“对方已阅读”功能贴心

尽管支持智能手机三大平台,下载Kik后的步骤倒是大同小异。启动应用,为自己起一个用户名,设置密码;再起一个ID(注意这个跟用户名不同,用户名是显示给大家看的,ID只有登录时有用,跟别人不能重合),输入一个验证邮箱,就可以了。

第一次用ID和密码登录Kik,会略微花一些时间,因为程序在扫描通讯录,比对是否有朋友也使用通讯录中的邮箱登记了Kik服务。登录之后的界面十分简洁,主体是联系人列表,左上方是删除联系人操作按钮,右上方是撰写新消息,左下方为Kik通讯录,右下方是程序设置。

创新之处在于,每一条自己发出的消息旁边,都有一个打了对勾的字母。一共有三种字母,表明你发出信息的三种状态:S表示你的信息已发送出去,D表示对方已接收,R表示对方已阅读。这个看似微小的改变,却使Kik一举突破了绝大多数即时通讯和短信类产品多年以来的限制。

Kik支持电话的推送功能,所以有人来消息后可以像标准短信一样显示在电话上,不用担心漏看消息。而在设置中,可以通过短信、Email和Twitter告诉朋友自己开通了Kik服务,这大概也是它对SNS营销的一个成功应用。至于它能否像其CEO制定的目标一样“杀死短信”?互联网本来就是个盛产奇迹的地方。

来源:新京报 阳淼

FROM http://www.alibuybuy.com/27415.html